New Game

Choose your difficulty and begin a run against the AI opponent.

I
Casual5 choices · 3 tiers · No opponent modifier
II
Standard4 choices · 4 tiers · Opponent: Rare
III
Expert3 choices · 4 tiers · Opponent: Epic
IV
Ruthless2 choices · 5 tiers · Opponent: Legendary
V
Gauntlet2 choices · 6 tiers · 3 boss randoms · Opponent: The 29

Continue

Resume your last saved run.

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Daily Challenge

Everyone plays the same seed today. Compete on the global leaderboard.

Seed:

Classic cribbage rules — no modifiers. Score as high as you can in a single run.

Host Game

Create a private room and invite a friend to play head-to-head.

Room code generated instantly
Share the 6-character code with your opponent
First to win 3 matches takes the series
Pick a modifier bonus after each match

Join Game

Enter the 6-character room code your host shared with you.

Stats


Collection

How to Play Cribbage

Object

First player to reach 121 points wins. Each round players score points during pegging (play phase) and the show (counting phase).

The Deal

Each player is dealt 6 cards. Both players discard 2 cards face-down to form the crib, leaving 4 cards in hand. The crib belongs to the dealer and is scored as a bonus hand at the end of the round.

The Starter (Cut)

After discarding, a card is cut from the deck and placed face-up as the starter. If it's a Jack, the dealer scores 2 pts immediately — this is called Nibs (His Heels).

The Play (Pegging)

Players alternate playing cards, announcing the running total. The total can never exceed 31. If you can't play without going over, say Go — opponent pegs 1 pt.

Running total = 152 pts
Running total = 312 pts (count resets)
Go / last card1 pt
Pair (same rank as last card)2 pts
Three of a kind6 pts
Four of a kind12 pts
Run of 3+ in sequence (any order)1 pt per card

The Show (Counting)

After all cards are played, each player scores their 4-card hand + the starter (5 cards total). Non-dealer scores first, then dealer's hand, then dealer's crib.

Any combination summing to 152 pts each
Pair2 pts
Three of a kind6 pts
Four of a kind12 pts
Run of 3+ consecutive ranks1 pt per card
4-card flush (hand only)4 pts
5-card flush (hand + starter)5 pts
Crib flush (all 5 same suit)5 pts
Nobs — Jack in hand matching starter suit1 pt

Every valid combination is scored separately. A hand of 5-5-5-J with a 5 starter scores 12 pts (four 5s) + 8×15s + 1 Nobs = the perfect 29.

Skunks

Losing player's score determines the skunk tier — every 30 pts below the target counts as one skunk. Lose with under 91 pts = Skunked; under 61 = Double Skunked; under 31 = Triple Skunked.

Tips

  • Don't lead a 5 — opponent can pair it with any 10-value card for 15.
  • A 4 is one of the safest leads — nothing immediately makes 15 with it.
  • Non-dealer should avoid sending 5s, pairs, or sequential cards to the crib.
  • Kings and Aces are safer crib discards — hard to use in runs or 15s.

Tutorial

Learn cribbage step by step with an interactive walkthrough.

1
Card Values
Learn ranks, suits, and how pip counts work in cribbage
2
The Discard
Practice choosing 2 cards to send to the crib
3
Pegging
Play cards to hit 15, 31, pairs and runs for points
4
The Show
Count your hand — fifteens, pairs, runs, flushes and nobs

Theme

Choose your visual style. Changes apply instantly.

Version Info

v2.0.0

What's New in v2.0

  • Multiplayer — host or join a private room and play head-to-head
  • Rogue-lite run structure with a deep modifier system
  • Daily Challenge with global leaderboard
  • Collection screen — track every modifier you've encountered
  • 5 difficulty tiers: Casual to Gauntlet
  • Boss encounters with unique mechanics
  • 8 visual themes with SVG suit icons

About

Skunked! is a rogue-lite cribbage card game. Beat increasingly difficult AI opponents while collecting powerful modifiers that bend the rules in your favour. Reach Tier 4 to win the run.

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SKUNKED!
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